How to get ideas using the Design process (MaskedDetecitve Devblog #3)
Hi, I'm working on a stealth game were you play a comicbook detective who uses superpowers to sneak, spy, steal, and escape. Last time I ...
Hi, I'm working on a stealth game were you play a comicbook detective who uses superpowers to sneak, spy, steal, and escape. Last time I ...
Hi, I'm working on a stealth game were you play a comicbook detective who uses superpowers to sneak, spy, steal, and escape. It's been a ...
I've been tinkering on a project I currently codename "MaskedDetective", and I've decided to start journaling its development on here, in hopes that it'll help ...
(In this blog series I attempt to develop a wiki server that tries to be respectful of computer resources, as part of a self-assigned Modest ...
(In this blog series I attempt to develop a wiki server that tries to be respectful of computer resources, as part of a self-assigned Modest ...
I've heard it, you've heard it, there's absolutely no news in saying " WOOOW computer hardware sure is impressive these days! You can put a ...
Hey internet. Here's a quick tip. If you're reading this you've probably found my website through neocities. Maybe Mastodon. This means there's a very high ...
Time for another "Cool Stuff" post. Where I just share neat things I've found from around the net. Been meaning to do more of these ...
Hey there Internet. Recently I have been watching the X-Files, for basically my first time. I had seen a few episodes in the past and ...
One of the things I think that players of games don't appreicate is just how hard game design is , personally I find it much ...